Staff/ Principal Product Designer
Intercom
Seniority
Senior
Model
In-Office
Sector
Salary
Undisclosed
Contract
Full-Time
About the role
We're hiring an exceptional Staff/Principal level Product Designer to push the boundaries of product craft. This is not a strategy-only or people-management role - we need a maker, a doer, a leader in craft.
What you'll do
- Owning end-to-end design for high-impact product areas from concept to execution
- Defining new interaction patterns and design paradigms for Fin, our automation, and AI-powered tools
- Sketching, prototyping, and testing ideas at different fidelities to validate decisions
- Working closely with engineers and PMs to define problems, move quickly, and deliver high-quality solutions
- Maintaining high standards of craft while balancing speed and execution
- Contributing to design culture—mentoring others, pushing for greatness in a team, refining processes, and sharing knowledge inside and outside Intercom
What you'll need
- Has shipped complex, high-quality software products
- Designs for multiple surfaces—desktop, mobile, chat interfaces, AI first and emerging experiences
- Balances speed and detail—knows when to move fast and when to obsess over the last 1%
- Thinks end-to-end—from big-picture systems thinking to the smallest interaction detail
- Understands engineering and can build prototypes to communicate ideas (Framer, Loveable, Windsurf, Vercel, Figma, code etc...)
- Has taste. You know what great design looks and feels like, and you push to get there
- Can tell a compelling story—articulating your decisions with clarity and conviction
- Operates with agency, ownership, and autonomy—doesn't wait to be told what to do
What they offer
- Hybrid working policy - in office at least three days per week
- Radically open and accepting culture
